Search results for 'watch'
Identical to the badge given to the children of Ankh-Morpork when they visit the Hogfather
at the cities big department store. Approximately 38mm Wide
Essential for every budding Watch Man, Woman, Troll, Dwarf, Golem, Vampire, Pixie etcetera. Antique bronze metal – approximately 35mm high.
Here you see the Night Watch ‘proceeding’ away from the dragon. It is the task of the Night Watch – Captain Vimes, Sergeant Colon, Corporal Nobbs, and new volunteer Carrot Ironfoundersson – to stop the Dragons reign of terror, with some help from the Librarian, but it seems here that our fearless heroes are taking a break from their duties! Can we really believe they live by their bold motto “FABRICATI DIEM, PVNC”, (“Make my day, punk”).
Size: 300mm x 400mmadd to cart
‘Fabricati Diem, Pvnc’ (‘Make My Day, Punk’). We celebrate Veltrick’s motto with this quality ‘City Watch’ messenger bag. With a padded laptop compartment which will accept most laptop computers up to 15.4″ screen this brown bag comes complete with zippered pockets under front flap, antique brass effect fittings and adjustable shoulder strap with pad. Capacity 16 Litres. Every special constable should have one of these.
Size: 390 x 340 x 130mmadd to cart
‘Fabricati Diem, Pvnc’ (‘Make My Day, Punk’). We celebrate Veltrick’s motto with this fantastic sand-coloured City Watch reporter bag. This washed canvas reporter bag comes complete with an iPad™/Tablet compartment, a zippered rear pocket, a zippered mesh pocket under the flap and adjustable shoulder strap. Capacity; 5 Litres, Weight; 352g.
Size: 220 x 260 x 110mmadd to cart
Nil Mortifi Sine Lucre (No killing without payment). The Guild of Assassins certainly know their stuff and you can now wear their crest with pride on a range of products. Complete with an internal organiser section, adjustable shoulder strap, antique brass effect fittings and zippered rear pocket. Capacity 5 Litres.
Size: 220 x 260 x 110mmadd to cart
Roundworld is in trouble again, and this time it looks fatal. Having created it in the first place, the wizards of Unseen University feel vaguely responsible for its safety. They know the creatures who lived there escaped the impending Big Freeze by inventing the space elevator – they even intervened to rid the planet of a plague of elves, who attempted to divert humanity onto a different time track. But now it’s all gone wrong – Victorian England has stagnated and the pace of progress would embarrass a limping snail. Unless something drastic is done, there won’t be time for anyone to invent spaceflight and the human race will be turned into ice-pops.
‘Some people would be asking: whose side are you on? If you’re not for us, you’re against us. Huh. If you’re not an apple, you’re a banana’. Koom Valley, the ancient battle where the trolls ambushed the dwarfs, or the dwarfs ambushed the trolls, was a long time ago. But if he doesn’t solve the murder of just one dwarf, Commander Sam Vimes of Ankh-Morpork City Watch is going to see it fought again, right outside his office. With his beloved Watch crumbling around him and war-drums sounding, he must unravel every clue, outwit every assassin and brave any darkness to find the solution. And darkness is following him. Oh . . . and at six o’clock every day, without fail, with no excuses, he must go home to read ‘Where’s My Cow?’, with all the right farmyard noises, to his little boy. There are some things you have to do.
‘Don’t put your trust in revolutions. They always come round again. That’s why they’re called revolutions. People die, and nothing changes.’ For a policeman, there can be few things worse than a serial killer loose in your city. Except, perhaps, a serial killer who targets coppers, and a city on the brink of bloody revolution. For Commander Sam Vimes, it all feels horribly familiar. He’s back in his own rough, tough past without even the clothes he was standing up in when the lightning struck. Living in the past is hard. But he must survive, because he has a job to do. He must track down the murderer and change the outcome of the rebellion. The problem is: if he wins, he’s got no wife, no child, no future… A Discworld Tale of One City, with a full chorus of street urchins, ladies of negotiable affection, rebels, secret policemen and other children of the revolution. Truth! Justice! Freedom! And a Hard-boiled Egg!
They say that diplomacy is a gentle art. That mastering it is a lifetime’s work. But you do need a certain inclination in that direction. It’s not something you can just pick up on the job. A few days ago Sam Vimes was a copper – an important copper, true – chief of police – but still, at his core, a policeman. But today he is an ambassador – to the mysterious, fat-rich country of Uberwald. Today, Sam Vimes is also a man on the run. He has nothing but his native wit and the gloomy trousers of Uncle Vanya (don’t ask). It’s snowing. It’s freezing. And if he can’t make it through the forest to civilization there’s going to be a terrible war. There are monsters on his trail. They’re bright. They’re fast. They’re werewolves – and they’re catching up.
William de Worde is the accidental editor of the Discworld’s first newspaper. New printing technology means that words just won’t obediently stay nailed down like usual. There’s a very real threat of news getting out there. Now he must cope with the traditional perils of a journalist’s life – people who want him dead, a recovering vampire with a suicidal fascination for flash photography, some more people who want him dead in a different way and, worst of all, the man who keeps begging him to publish pictures of his humorously shaped potatoes. William just wants to get at THE TRUTH. Unfortunately, everyone else wants to get at William. And it’s only the third edition…